3D graphics for game programming

Research output: Book/ReportBook

12 Citations (Scopus)


Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experie.

Original languageEnglish
PublisherCRC Press
Number of pages313
ISBN (Electronic)9781439827383
ISBN (Print)9781439827376
Publication statusPublished - 2011 Jan 1

Bibliographical note

Publisher Copyright:
© 2011 by Taylor and Francis Group, LLC.

ASJC Scopus subject areas

  • General Computer Science

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