3D graphics for game programming

    Research output: Book/ReportBook

    12 Citations (Scopus)

    Abstract

    Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experie.

    Original languageEnglish
    PublisherCRC Press
    Number of pages313
    ISBN (Electronic)9781439827383
    ISBN (Print)9781439827376
    Publication statusPublished - 2011 Jan 1

    Bibliographical note

    Publisher Copyright:
    © 2011 by Taylor and Francis Group, LLC.

    ASJC Scopus subject areas

    • General Computer Science

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