Abstract
Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experie.
| Original language | English |
|---|---|
| Publisher | CRC Press |
| Number of pages | 313 |
| ISBN (Electronic) | 9781439827383 |
| ISBN (Print) | 9781439827376 |
| Publication status | Published - 2011 Jan 1 |
Bibliographical note
Publisher Copyright:© 2011 by Taylor and Francis Group, LLC.
ASJC Scopus subject areas
- General Computer Science