A progressive view-dependent technique for interactive 3-D mesh transmission

Sheng Yang, Chang Su Kim, C. C.Jay Kuo

Research output: Contribution to journalArticlepeer-review

29 Citations (Scopus)


A view-dependent graphics streaming scheme is proposed in this work that facilitates interactive streaming and browsing of three-dimensional (3-D) graphics models. First, a 3-D model is split into several partitions. Second, each partition is simplified and coded independently. Finally, the compressed data is sent in order of relevance to the user's requests to maximize visual quality. Specifically, the server can transmit visible parts in detail, while cutting out invisible parts. Experimental results demonstrate that the proposed algorithm reduces the required transmission bandwidth, and provides an acceptable visual quality even at low bit rates.

Original languageEnglish
Pages (from-to)1249-1264
Number of pages16
JournalIEEE Transactions on Circuits and Systems for Video Technology
Issue number11
Publication statusPublished - 2004 Nov
Externally publishedYes


  • Graphics streaming
  • Mesh Simplification
  • Mesh partitioning
  • Progressive mesh coding
  • View-dependent

ASJC Scopus subject areas

  • Media Technology
  • Electrical and Electronic Engineering


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