A situation-aware cross-platform architecture for ubiquitous game

Jung Hyun Han, Dong Hyun Lee, Hyunwoo Kim, Hoh Peter In, Hee Seo Chae, Eenjun Hwang, Young Ik Eom

    Research output: Contribution to journalArticlepeer-review

    2 Citations (Scopus)

    Abstract

    Multi-player online games (MOGs) are popular in these days. However, contemporary MOGs do not really support ubiquity in the sense that a seamless service across heterogeneous hardware platforms is not provided. This paper presents the architecture of the cross-platform online game, which provides a service to users from heterogeneous platforms and is equipped with a situation-aware capability for enabling the users to seamlessly move between heterogeneous platforms. The experimental results through the prototype implementations show the feasibility of the situation-aware cross-platform game.

    Original languageEnglish
    Pages (from-to)619-633
    Number of pages15
    JournalComputing and Informatics
    Volume28
    Issue number5
    Publication statusPublished - 2009

    Keywords

    • Conflict resolution
    • Cross-platform game
    • Situation-aware middleware

    ASJC Scopus subject areas

    • Software
    • Hardware and Architecture
    • Computer Networks and Communications
    • Computational Theory and Mathematics

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