Skip to main navigation
Skip to search
Skip to main content
Korea University Pure Home
Home
Profiles
Research units
Equipment
Research output
Press/Media
Search by expertise, name or affiliation
Applying 2D "out of the body" to mobile tactile interaction
Youngsun Kim
,
Gerard J. Kim
Research output
:
Chapter in Book/Report/Conference proceeding
›
Conference contribution
Overview
Fingerprint
Fingerprint
Dive into the research topics of 'Applying 2D "out of the body" to mobile tactile interaction'. Together they form a unique fingerprint.
Sort by
Weight
Alphabetically
Keyphrases
Vibrator
100%
Tactile Contact
100%
Feedback Device
50%
Phantom
50%
Body Experience
50%
Handheld
50%
Interaction Devices
50%
Interactive Applications
50%
Phantom Sensation
50%
Vibrotactile Feedback
50%
User's Body
50%
Tactile Illusion
50%
User Experience
50%
Single Vibrator
50%
Engineering
Feedback Device
100%
Interaction Device
100%
Tactile Feedback
100%
External Object
100%
User Experience
100%
Additional Cost
100%
Computer Science
Feedback Device
100%
Tactile Feedback
100%
Interactive Application
100%
User Experience
100%
External Object
100%