TY - GEN
T1 - Augmented reality with high frame rate for low computational power devices
AU - Jang, Hyung Seok
AU - Jeong, Jae Yun
AU - Kim, Young Hyun
AU - Yoon, Yeo Jin
AU - Ko, Sung Jea
PY - 2011
Y1 - 2011
N2 - In the conventional Augmented Reality (AR) systems, three main tasks are sequentially performed: image acquisition, camera pose tracking and rendering. Among these tasks, the camera pose tracking occupies the largest proportion of total processing time. Thus, frame rate can be reduced in small mobile devices when the tracking processing time exceeds the image acquisition time interval needed for desired frame rate. Moreover, the temporal jitter can be introduced due to the irregular tracking processing time. In this paper, we present a new framework for AR that can achieve the high frame rate and reduce the temporal jitter. In the proposed method, the three main tasks of AR are performed in parallel. This enables the image acquisition and rendering thread to work independently with the tracking thread so to prevent frame loss and temporal jitter. The tracking thread calculates the camera pose of the coarsely selected frames. For the unselected frames, the parabolic motion model is applied. Experimental results indicate that the proposed system outperforms conventional methods in terms of frame rate and temporal jitter.
AB - In the conventional Augmented Reality (AR) systems, three main tasks are sequentially performed: image acquisition, camera pose tracking and rendering. Among these tasks, the camera pose tracking occupies the largest proportion of total processing time. Thus, frame rate can be reduced in small mobile devices when the tracking processing time exceeds the image acquisition time interval needed for desired frame rate. Moreover, the temporal jitter can be introduced due to the irregular tracking processing time. In this paper, we present a new framework for AR that can achieve the high frame rate and reduce the temporal jitter. In the proposed method, the three main tasks of AR are performed in parallel. This enables the image acquisition and rendering thread to work independently with the tracking thread so to prevent frame loss and temporal jitter. The tracking thread calculates the camera pose of the coarsely selected frames. For the unselected frames, the parabolic motion model is applied. Experimental results indicate that the proposed system outperforms conventional methods in terms of frame rate and temporal jitter.
KW - augmented reality
KW - frame rate up conversion
KW - mobile devices
KW - parabolic motion model
KW - smartphone
KW - temporal jitter
UR - http://www.scopus.com/inward/record.url?scp=80054802106&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=80054802106&partnerID=8YFLogxK
U2 - 10.1109/ICCE-Berlin.2011.6031808
DO - 10.1109/ICCE-Berlin.2011.6031808
M3 - Conference contribution
AN - SCOPUS:80054802106
SN - 9781457702341
T3 - Digest of Technical Papers - IEEE International Conference on Consumer Electronics
SP - 274
EP - 275
BT - Proceedings of the 1st IEEE International Conference on Consumer Electronics - Berlin, ICCE-Berlin 2011
T2 - 1st IEEE International Conference on Consumer Electronics - Berlin, ICCE-Berlin 2011
Y2 - 6 September 2011 through 8 September 2011
ER -