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AutoThinking: An Adaptive Computational Thinking Game
Danial Hooshyar
*
,
Heuiseok Lim
, Margus Pedaste
, Kisu Yang
, Moein Fathi
, Yeongwook Yang
*
Corresponding author for this work
Research output
:
Chapter in Book/Report/Conference proceeding
›
Conference contribution
32
Citations (Scopus)
Overview
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Keyphrases
Computational Thinking
100%
Computational Thinking Skills
33%
Adaptive Features
16%
Multiple Descriptions
16%
Learning Materials
16%
Adaptivity
16%
Probabilistic Model
16%
Natural Places
16%
Computer Games
16%
Computer Science
16%
Non-player Characters
16%
Bayesian Network
16%
Student Motivation
16%
Computer-assisted Instruction
16%
Digital Computers
16%
Computational Concepts
16%
Video Tutorial
16%
Applications of Bayesian Networks
16%
Psychology
Adaptivity
100%
Computer Game
100%
Directing
100%
Thinking Skill
100%
Computer Science
Computational Thinking
100%
Bayesian Networks
25%
Digital Computer
12%
Learning Materials
12%
Computer Game
12%
Theoretical Knowledge
12%
Video Tutorial
12%
Computer Science
12%
Computer Assisted Instruction
12%