Abstract
This paper proposes and demonstrates the concept of a “Virtual Musical Environment (VME)”, a generalization of a virtual music instrument, in which the virtual world itself acts as a source of multimodal feedback, and at the same time, a place of interaction. Naturally, the two important issues in designing a VME are: the display content and the control interface. These two issues are in fact inter-related as music performance is seen as a closed loop system composed of the user and the VME. The control interface, that changes the world, must be designed to be as natural and easy-to-use as possible for quick responses to the on-going music. The display must also be “vivid” in the sense that it must leave the user with a strong musical impression so that one remembers the “essence” of the musical content. We discuss some of our hypothesis on various important elements in designing an effective VME. Exploitation of these elements necessitates a highly controllable user interface with a simplified performance task to free the user from having to worry about the playing skills. We present our design of a VME, and report on the results of the usability experiments we carried out to test the controllability of the system.
Original language | English |
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Journal | International Computer Music Conference, ICMC Proceedings |
Publication status | Published - 2000 |
Externally published | Yes |
Event | 26th International Computer Music Conference, ICMC 2000 - Berlin, Germany Duration: 2000 Aug 27 → 2000 Sept 1 |
Bibliographical note
Funding Information:This project has been supported in part by the Ministry of Information and Communication and Electronics and Telecommunication Research Institute (ETRI) of Korea.
Publisher Copyright:
© 2000 ICMC. All Rights Reserved.
ASJC Scopus subject areas
- Music
- Computer Science Applications
- Media Technology