Designing of 2D illusory tactile feedback for hand-held tablets

Youngsun Kim, Jaedong Lee, Gerard J. Kim

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

In this paper, we investigate whether the “out of body” tactile illusion can be extended or applied to a relatively large hand-held device such as a tablet for which the hands/fingers would not be in direct contact with the vibration motors. We derived guidelines for applying tactile illusion techniques in 2D space with regards to operational conditions such as the size of the device, holding position, minimally required vibration amplitudes, and the effects of matching visual feedback. For this purpose, a series of exploratory pilot experiments were first conducted in 1D space. Based on the results, a 2D illusory tactile rendering method was devised and tested for its effectiveness. We have found that for a tablet sized device (e.g. iPad mini and iPad), the illusory perception was possible with a rectilinear grid resolution of 5 × 7 (with a grid size of 2.5 cm) with matching visual feedback.

Original languageEnglish
Title of host publicationHuman-Computer Interaction – INTERACT 2015 - 15th IFIP TC 13 International Conference, Proceedings
EditorsMarco Winckler, Julio Abascal, Philippe Palanque, Simone Barbosa, Mirko Fetter, Tom Gross
PublisherSpringer Verlag
Pages10-17
Number of pages8
ISBN (Print)9783319227221
DOIs
Publication statusPublished - 2015
Event15th IFIP TC 13 International Conference on Human–Computer Interaction, INTERACT 2015 - Bamberg, Germany
Duration: 2015 Sept 142015 Sept 15

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9299
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other15th IFIP TC 13 International Conference on Human–Computer Interaction, INTERACT 2015
Country/TerritoryGermany
CityBamberg
Period15/9/1415/9/15

Keywords

  • Funneling
  • Illusory feedback
  • Mobile/Hand-held interaction
  • User experience
  • Vibro-tactile feedback

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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