Eye strain from switching focus in optical see-through displays

Jaeun Yu, Gerard J. Kim

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

The optical see-through (OST) display is one of the key enabling devices for augmented reality. Despite the latest craze such as with the Google Glass, there are still many ergonomic problems associated with the OST displays. One of the already well known such problem is the “refocusing” problem, in which the user has to switch one’s focus between the distant real world and see-through display up front. Such refocusing, for one, is bound to cause significant strain and fatigue to the eyes. However, there are not many studies, nor guidelines devoted to this issue. In this preliminary work, we ran experiments to measure the degree for eye strain and its pattern at different refocusing distances and durations (or number of focused targets). The findings should serve as one guideline in designing OST glass based interaction and applications.

Original languageEnglish
Title of host publicationHuman-Computer Interaction – INTERACT 2015 - 15th IFIP TC 13 International Conference, Proceedings
EditorsMarco Winckler, Julio Abascal, Philippe Palanque, Simone Barbosa, Mirko Fetter, Tom Gross
PublisherSpringer Verlag
Pages550-554
Number of pages5
ISBN (Print)9783319227221
DOIs
Publication statusPublished - 2015
Event15th IFIP TC 13 International Conference on Human–Computer Interaction, INTERACT 2015 - Bamberg, Germany
Duration: 2015 Sept 142015 Sept 15

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9299
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other15th IFIP TC 13 International Conference on Human–Computer Interaction, INTERACT 2015
Country/TerritoryGermany
CityBamberg
Period15/9/1415/9/15

Keywords

  • Augmented reality
  • Eye strain/fatigue
  • Focus
  • Optical see-through displays
  • Usability

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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