Abstract
Along with the development of deep learning, efforts are being made to grasping with the robot using only the camera. Above all, a lot of research is being done for grasping in an environment where various objects are mixed. To perform grasping in complex environments, it is necessary to train the grasping algorithm with vast amounts of data to ensure its robustness. However, collecting grasping data takes a lot of time and effort. In this paper, we proposed the depth tile that simply describes a complex situation by processing a depth image. Through this, the grasping algorithm can use a light artificial neural network, and training data can be generated automatically without grasping in real-world or simulation to minimize learning data collection costs. Artificial neural network trained through the depth tile can perform grasping with high success rate by estimating the grasping angle, which is less likely to interfere with obstacles. In this paper, the proposed grasping method, through experiments to empty randomly placed objects, is proved to be robust in complex environments.
Original language | English |
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Title of host publication | 2019 16th International Conference on Ubiquitous Robots, UR 2019 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 113-117 |
Number of pages | 5 |
ISBN (Electronic) | 9781728132327 |
DOIs | |
Publication status | Published - 2019 Jun |
Event | 16th International Conference on Ubiquitous Robots, UR 2019 - Jeju, Korea, Republic of Duration: 2019 Jun 24 → 2019 Jun 27 |
Publication series
Name | 2019 16th International Conference on Ubiquitous Robots, UR 2019 |
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Conference
Conference | 16th International Conference on Ubiquitous Robots, UR 2019 |
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Country/Territory | Korea, Republic of |
City | Jeju |
Period | 19/6/24 → 19/6/27 |
Bibliographical note
Funding Information:This work was supported by IITP grant funded by the Korea Government MSIT. (No. 2018-0-00622)
Publisher Copyright:
© 2019 IEEE.
ASJC Scopus subject areas
- Artificial Intelligence
- Computer Science Applications
- Human-Computer Interaction
- Mechanical Engineering
- Control and Optimization