Hybrid three-dimensional mesh generation from quad-dominant surface meshes

J. N. Han, N. J. Cho, S. W. Chae, Y. Choi

Research output: Contribution to journalArticlepeer-review

7 Citations (Scopus)


A hybrid mesh generation algorithm using a modified plastering method for three-dimensional objects with variable thickness is presented. The method starts with a quad-dominant surface mesh and generates layered elements with variable thickness by using adaptive offsetting, resulting in hex-tet dominant mesh generation. Hexahedral and prismatic meshes are generated by the inward offsetting of the initial boundary mesh. In order to generate a conforming mesh, pyramid elements are constructed on top of hexahedral elements, and tetrahedral elements are generated for the remaining domain by using an advancing front method. This method is applied to several different geometries, and the effectiveness of the proposed algorithm is demonstrated.

Original languageEnglish
Pages (from-to)633-640
Number of pages8
JournalInternational Journal of Automotive Technology
Issue number5
Publication statusPublished - 2008 Oct


  • A modified plastering
  • An adaptive offset
  • Hexahedral element

ASJC Scopus subject areas

  • Automotive Engineering


Dive into the research topics of 'Hybrid three-dimensional mesh generation from quad-dominant surface meshes'. Together they form a unique fingerprint.

Cite this