Abstract
A hybrid mesh generation algorithm using a modified plastering method for three-dimensional objects with variable thickness is presented. The method starts with a quad-dominant surface mesh and generates layered elements with variable thickness by using adaptive offsetting, resulting in hex-tet dominant mesh generation. Hexahedral and prismatic meshes are generated by the inward offsetting of the initial boundary mesh. In order to generate a conforming mesh, pyramid elements are constructed on top of hexahedral elements, and tetrahedral elements are generated for the remaining domain by using an advancing front method. This method is applied to several different geometries, and the effectiveness of the proposed algorithm is demonstrated.
Original language | English |
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Pages (from-to) | 633-640 |
Number of pages | 8 |
Journal | International Journal of Automotive Technology |
Volume | 9 |
Issue number | 5 |
DOIs | |
Publication status | Published - 2008 Oct |
Bibliographical note
Funding Information:ACKNOWLEDGEMENT−This work was supported by the
Keywords
- A modified plastering
- An adaptive offset
- Hexahedral element
ASJC Scopus subject areas
- Automotive Engineering