Hybrid three-dimensional mesh generation from quad-dominant surface meshes

    Research output: Contribution to journalArticlepeer-review

    8 Citations (Scopus)

    Abstract

    A hybrid mesh generation algorithm using a modified plastering method for three-dimensional objects with variable thickness is presented. The method starts with a quad-dominant surface mesh and generates layered elements with variable thickness by using adaptive offsetting, resulting in hex-tet dominant mesh generation. Hexahedral and prismatic meshes are generated by the inward offsetting of the initial boundary mesh. In order to generate a conforming mesh, pyramid elements are constructed on top of hexahedral elements, and tetrahedral elements are generated for the remaining domain by using an advancing front method. This method is applied to several different geometries, and the effectiveness of the proposed algorithm is demonstrated.

    Original languageEnglish
    Pages (from-to)633-640
    Number of pages8
    JournalInternational Journal of Automotive Technology
    Volume9
    Issue number5
    DOIs
    Publication statusPublished - 2008 Oct

    Bibliographical note

    Funding Information:
    ACKNOWLEDGEMENT−This work was supported by the

    Keywords

    • A modified plastering
    • An adaptive offset
    • Hexahedral element

    ASJC Scopus subject areas

    • Automotive Engineering

    Fingerprint

    Dive into the research topics of 'Hybrid three-dimensional mesh generation from quad-dominant surface meshes'. Together they form a unique fingerprint.

    Cite this