TY - GEN
T1 - Implementation of a web-based hybrid educational system for enhancing learning efficiency of engineering experiments
AU - Kim, Dongsik
AU - Choi, Kwansun
AU - Lee, Sunheum
AU - Jeon, Changwan
AU - Yoo, Jiyoon
PY - 2007
Y1 - 2007
N2 - To enhance the excellence, effectiveness, and economical efficiency in the learning process, we implement a creative hybrid educational system for engineering experiments where web-based virtual laboratory systems and distance education systems are properly integrated. In the first stage, we designed client/server distributed environment and developed web-based virtual laboratory system for electrical/electronic circuit experiments. The proposed virtual laboratory system is composed of three important sessions and their management system: concept-learning session, virtual experiment session, assessment session. With the aid of the management system every session is organically tied up together to achieve maximum learning efficiency. In addition, every activity done during the virtual laboratory session are recorded on database and will be provided to the learners as the printout report included their own experimental information and results. With this new system structure, the learners can compare theoretical and experimental data; develop their capability in designing and analyzing the circuits; and make use of auxiliary educational tools for understanding complicated concepts. In the second stage, we have implemented efficient and cost-effective distance laboratory systems for practicing electrical/ electronic circuits, which can be used to eliminate the lack of reality occurred during virtual laboratory session. The use of simple and user-friendly design allows a large number of people to access our distance laboratory systems easily. Thus, self-guided advanced training is available even if many expensive types of equipment will not be provided in the on-campus laboratories. During distance laboratory session, the learners change the settings of the input signal and the values of circuit elements, observe the output waveform from the web camera, and obtain image information regarding their experimental results. The proposed virtual/distance laboratory systems can be used in stand-alone fashion, but to enhance learning efficiency we integrated them and developed a creative hybrid education system for engineering experiments. Our hybrid education system provides interactive learning environment and a new approach for the delivery of engineering experiments.
AB - To enhance the excellence, effectiveness, and economical efficiency in the learning process, we implement a creative hybrid educational system for engineering experiments where web-based virtual laboratory systems and distance education systems are properly integrated. In the first stage, we designed client/server distributed environment and developed web-based virtual laboratory system for electrical/electronic circuit experiments. The proposed virtual laboratory system is composed of three important sessions and their management system: concept-learning session, virtual experiment session, assessment session. With the aid of the management system every session is organically tied up together to achieve maximum learning efficiency. In addition, every activity done during the virtual laboratory session are recorded on database and will be provided to the learners as the printout report included their own experimental information and results. With this new system structure, the learners can compare theoretical and experimental data; develop their capability in designing and analyzing the circuits; and make use of auxiliary educational tools for understanding complicated concepts. In the second stage, we have implemented efficient and cost-effective distance laboratory systems for practicing electrical/ electronic circuits, which can be used to eliminate the lack of reality occurred during virtual laboratory session. The use of simple and user-friendly design allows a large number of people to access our distance laboratory systems easily. Thus, self-guided advanced training is available even if many expensive types of equipment will not be provided in the on-campus laboratories. During distance laboratory session, the learners change the settings of the input signal and the values of circuit elements, observe the output waveform from the web camera, and obtain image information regarding their experimental results. The proposed virtual/distance laboratory systems can be used in stand-alone fashion, but to enhance learning efficiency we integrated them and developed a creative hybrid education system for engineering experiments. Our hybrid education system provides interactive learning environment and a new approach for the delivery of engineering experiments.
KW - Java applets
KW - Multimedia contents
KW - Web-based hardware control technologies
KW - Web-based virtual/distance laboratory system
UR - http://www.scopus.com/inward/record.url?scp=38049155523&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=38049155523&partnerID=8YFLogxK
U2 - 10.1007/978-3-540-73011-8_36
DO - 10.1007/978-3-540-73011-8_36
M3 - Conference contribution
AN - SCOPUS:38049155523
SN - 9783540730101
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 357
EP - 368
BT - Technologies for E-Learning and Digital Entertainment - Second International Conference, Edutainment 2007, Proceedings
PB - Springer Verlag
T2 - 2nd International Conference on Edutainment, Edutainment 2007
Y2 - 11 June 2007 through 13 June 2007
ER -