Interaction for tabletop computing environment: An analysis and implementation

Bohyun Cho, Namgyu Kim, Gerard J. Kim

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

In the future ubiquitous computing living environment, humans will interact with computers (knowingly or unknowingly) any where by various means other than through the traditional desktop interface (e.g. keyboard and mouse). Interacting with a "smart" table could very well be one such probable scenario. In this paper, we outline and classify various possible techniques for interacting with the smart table under reasonable assumptions about the operating environment. We considered the primitive tasks of object selection, object manipulation and menu control. The classification should serve as a basis for experimenting, designing, selecting, composing and implementing a specific interaction technique for a given task to achieve high usability.

Original languageEnglish
Title of host publicationProceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia, MUM '05
Pages11-18
Number of pages8
DOIs
Publication statusPublished - 2005
Externally publishedYes
Event4th International Conference on Mobile and Ubiquitous Multimedia, MUM '05 - Christchurch, New Zealand
Duration: 2005 Dec 82005 Dec 10

Publication series

NameProceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia, MUM '05
Volume154

Other

Other4th International Conference on Mobile and Ubiquitous Multimedia, MUM '05
Country/TerritoryNew Zealand
CityChristchurch
Period05/12/805/12/10

Keywords

  • 3D Interaction Techniques
  • Tabletop Computing
  • Task Analysis
  • Ubiquitous Computing

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Computer Science Applications

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