Joint and individual walking in an immersive collaborative virtual environment

Stephan Streuber, Astros Chatziastros, Betty J. Mohler, Heinrich H. Bülthoff

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

The aim of this experiment was to determine to which extent humans optimize their walking behavior in different conditions while navigating in a virtual maze. In two conditions participants either walked individually or jointly connected - carrying a physical stretcher. The results showed that an extra effort due to the task-required cooperation was split evenly within the group, even though the sensory feedback about the physical and social environment was significantly different for leader (e.g. was not able to see the follower) and follower (e.g. was able to see the leader). These results might indicate the emergence of a joint body: a phenomenon in which two individual action-perception loops are tuned towards each other in order to optimize a common goal.

Original languageEnglish
Title of host publicationAPGV 2008 - Proceedings of the Symposium on Applied Perception in Graphics and Visualization
Pages191
Number of pages1
DOIs
Publication statusPublished - 2008
EventSymposium on Applied Perception in Graphics and Visualization, APGV 2008 - Los Angeles, CA, United States
Duration: 2008 Aug 92008 Aug 10

Publication series

NameAPGV 2008 - Proceedings of the Symposium on Applied Perception in Graphics and Visualization

Other

OtherSymposium on Applied Perception in Graphics and Visualization, APGV 2008
Country/TerritoryUnited States
CityLos Angeles, CA
Period08/8/908/8/10

Keywords

  • joint action
  • locomotion
  • virtual environments

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition

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