Abstract
While controllers can support many generic 3D interactions in virtual reality (VR), it alone may fall short of eliciting the core experience for certain actions. One such task is the "object throwing'', ubiquitous in many sports contents, involving intricately timed actions of aiming, arm swinging, and object releasing. With the increasing availability of eye tracking, we propose to combine gaze-based targeting with the controller swing gesture to model the object throw. The target is aimed/locked by gaze, and the throw is enacted by the controller swing/button press with the object let-gone by the button release. We compare and evaluate the proposed interface against the conventional controller-only based interaction through two typical baseball tasks - Pitcher and Outfielder. The findings indicated that the task accuracy was similar, but the gaze-based targeting allowed for faster completion. More importantly, the gaze-based method showed significantly higher usability and richer VR experience.
Original language | English |
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Title of host publication | Proceedings - ETRA 2024, ACM Symposium on Eye Tracking Research and Applications |
Editors | Stephen N. Spencer |
Publisher | Association for Computing Machinery |
ISBN (Electronic) | 9798400706073 |
DOIs | |
Publication status | Published - 2024 Jun 4 |
Event | 16th Annual ACM Symposium on Eye Tracking Research and Applications, ETRA 2024 - Hybrid, Glasgow, United Kingdom Duration: 2024 Jun 4 → 2024 Jun 7 |
Publication series
Name | Eye Tracking Research and Applications Symposium (ETRA) |
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Conference
Conference | 16th Annual ACM Symposium on Eye Tracking Research and Applications, ETRA 2024 |
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Country/Territory | United Kingdom |
City | Hybrid, Glasgow |
Period | 24/6/4 → 24/6/7 |
Bibliographical note
Publisher Copyright:© 2024 Owner/Author.
Keywords
- Baseball
- Eye Tracking
- Gaze Interaction
- Targeting
- VR Sports
- Virtual Reality
ASJC Scopus subject areas
- Computer Vision and Pattern Recognition
- Human-Computer Interaction
- Ophthalmology
- Sensory Systems