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Levels of detail (LOD) engineering of VR objects
Jinseok Seo
*
,
Gerard Jounghyun Kim
, Kyo Chul Kang
*
Corresponding author for this work
Research output
:
Contribution to conference
›
Paper
›
peer-review
11
Citations (Scopus)
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Keyphrases
Form Function
100%
Detail Engineering
100%
Geometric Model
50%
Automobile
50%
Popular
50%
Performance Estimation
50%
Virtual Objects
50%
Virtual Reality System
50%
Real-time Performance
50%
Three-level
50%
Performance Optimization
50%
Optimization Techniques
50%
Engineering Process
50%
Execution Environment
50%
Simulation Environment
50%
Fast Simulation
50%
Software Development Methodology
50%
Geometric Features
50%
Mesh Simplification Algorithm
50%
Function Specification
50%
Hierarchical Modeling
50%
Vehicle Counting
50%
Adaptive Simulation
50%
Adaptive Display
50%
Hierarchical Refinement
50%
Incremental Modeling
50%
Modelling philosophy
50%
Behavior Specification
50%
Computer Science
Geometric Model
100%
Virtual Reality System
100%
Optimization Technique
100%
Real Time Performance
100%
Software Engineering
100%
Execution Environments
100%
Simulation Environment
100%
Performance Optimization
100%
Mesh Simplification
100%
Engineering Principle
100%