Abstract
Visual consistency in augmented reality displays requires truthful color reproduction of virtual images. However, the color distortion of Optical See-Through Displays hinders truthful color reproduction. We propose a color correction method for Optical See-Through Displays with three contributions. First, we handle non-linearity of color distortion by localized regression. Second, we model the color distortion in CIE XYZ domain, a device-independent representation of color, based on color measurements. This supports the locally linear modeling of color distortion. Finally, we introduce Hue-constrained gamut mapping for color correction. Experimental results validate the three contributions by showing critically meaningful performance gain.
Original language | English |
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Title of host publication | Proceedings - VRST 2016: 22nd ACM Conference on Virtual Reality Software and Technology |
Publisher | Association for Computing Machinery |
Pages | 11-14 |
Number of pages | 4 |
Volume | 02-04-November-2016 |
ISBN (Electronic) | 9781450344913 |
DOIs | |
Publication status | Published - 2016 Nov 2 |
Event | 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016 - Munich, Germany Duration: 2016 Nov 2 → 2016 Nov 4 |
Other
Other | 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016 |
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Country/Territory | Germany |
City | Munich |
Period | 16/11/2 → 16/11/4 |
Keywords
- CIE XYZ color space
- Color distortion correction
- Gamut mapping
- Local linear regression
- OST-HMD
ASJC Scopus subject areas
- Software