New optimization techniques for shear-warp volume rendering

Ki Young Choi, Sung Up Jo, Chang Sung Jeong

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)

    Abstract

    A shear-warp algorithm with run-length-encoded volume, one of the fastest CPU-based speed acceleration techniques developed so far for direct volume rendering, has various defects such as increase in memory consumption as well as preprocessing time and deterioration in image quality. This paper provides two kinds of new optimization techniques which can solve such defects without degrading rendering speed. One optimization technique concentrates on enhancing image quality while decreasing memory consumption without reducing rendering speed by making direct access to the memory space where the initially loaded volume data is stored. The other concentrates on decreasing preprocessing time and hence accelerating rendering speed by creating only one run-length-encoded volume and combining non-photorealistic rendering techniques with shear-warp algorithm. We shall show a novel result that both optimization techniques efficiently decrease the memory consumption and preprocessing time while enhancing rendering speed and image quality simultaneously.

    Original languageEnglish
    Title of host publicationFuture Information Technology - 6th International Conference, FutureTech 2011, Proceedings
    Pages415-422
    Number of pages8
    EditionPART 2
    DOIs
    Publication statusPublished - 2011
    Event6th International Conference on Future Information Technology, FutureTech 2011 - Loutraki, Greece
    Duration: 2011 Jun 282011 Jun 30

    Publication series

    NameCommunications in Computer and Information Science
    NumberPART 2
    Volume185 CCIS
    ISSN (Print)1865-0929

    Other

    Other6th International Conference on Future Information Technology, FutureTech 2011
    Country/TerritoryGreece
    CityLoutraki
    Period11/6/2811/6/30

    Keywords

    • CPU-based speed acceleration technique
    • non-photorealistic rendering
    • shear-warp algorithm
    • volume rendering

    ASJC Scopus subject areas

    • General Computer Science
    • General Mathematics

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