Abstract
An efficient progressive compression and interactive transmission algorithm for 3D normal meshes, based on rate-distortion optimization, are proposed in this work. A normal mesh is partitioned into several segments, which are encoded independently. By truncating the bitstream for each segment optimally using a distortion model, the proposed algorithm yields a higher coding gain than the conventional approach. Moreover, to support interactive transmission of 3D models from client's viewpoint, each segment can be endowed with different priority of transmission. The view-dependent processing technique enables to reduce the transmission bandwidth considerably while maintaining the same visual quality.
Original language | English |
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Title of host publication | Proceedings of 2002 IEEE Workshop on Multimedia Signal Processing, MMSP 2002 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 13-16 |
Number of pages | 4 |
ISBN (Electronic) | 0780377133, 9780780377134 |
DOIs | |
Publication status | Published - 2002 |
Externally published | Yes |
Event | 2002 5th IEEE Workshop on Multimedia Signal Processing, MMSP 2002 - St. Thomas, United States Duration: 2002 Dec 9 → 2002 Dec 11 |
Publication series
Name | Proceedings of 2002 IEEE Workshop on Multimedia Signal Processing, MMSP 2002 |
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Other
Other | 2002 5th IEEE Workshop on Multimedia Signal Processing, MMSP 2002 |
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Country/Territory | United States |
City | St. Thomas |
Period | 02/12/9 → 02/12/11 |
Bibliographical note
Publisher Copyright:© 2002 IEEE.
ASJC Scopus subject areas
- Signal Processing
- Media Technology