The steered response power phase transform (SRP-PHAT) is one of the widely used algorithms for sound source localization. Since it must examine a large number of candidate sound source locations, conventional SRP-PHAT approaches may not be used in real time. To overcome this problem, an effort was made previously to parallelize the SRP-PHAT on graphics processing units (GPUs). However, the full capacities of the GPU were not exploited since on-chip memory usage was not addressed. In this paper, we propose GPU-based parallel algorithms of the SRP-PHAT both in the frequency domain and time domain. The proposed methods optimize the memory access patterns of the SRP-PHAT and efficiently use the on-chip memory. As a result, the proposed methods demonstrate a speedup of 1276 times in the frequency domain and 80 times in the time domain compared to CPU-based algorithms, and 1.5 times in the frequency domain and 6 times in the time domain compared to conventional GPU-based methods.
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© 2015 Elsevier Ltd. All rights reserved.
- Sound source localization
ASJC Scopus subject areas
- Theoretical Computer Science
- Human-Computer Interaction