Abstract
We demonstrate PillowVR, virtual reality framework that integrates the smartphone, magnifier and sensors into a pillow/cushion for immersive VR experience in bed. PillowVR is applied for presenting immersive bed time stories to children to help them go to sleep and therefore its interaction was designed to minimize excessive bodily movements - only simple back-of-the head pressure events are used to browse the content. PillowVR illustrates shows how VR can be more woven into our daily lives inexpensively and naturally by customizing the set up and interaction for the specific task and experience.
Original language | English |
---|---|
Title of host publication | Proceedings - VRST 2019 |
Subtitle of host publication | 25th ACM Symposium on Virtual Reality Software and Technology |
Editors | Stephen N. Spencer |
Publisher | Association for Computing Machinery |
ISBN (Electronic) | 9781450370011 |
DOIs | |
Publication status | Published - 2019 Nov 12 |
Event | 25th ACM Symposium on Virtual Reality Software and Technology, VRST 2019 - Sydney, Australia Duration: 2019 Nov 12 → 2019 Nov 15 |
Publication series
Name | Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST |
---|
Conference
Conference | 25th ACM Symposium on Virtual Reality Software and Technology, VRST 2019 |
---|---|
Country/Territory | Australia |
City | Sydney |
Period | 19/11/12 → 19/11/15 |
Bibliographical note
Funding Information:This research was supported by the Ministry of Science and ICT of Korea under the ITRC support program (IITP-2019-2016-0-00312) supervised by the IITP.
Publisher Copyright:
© 2019 Copyright held by the owner/author(s).
Keywords
- Interaction
- VR Device
- Virtual Reality
ASJC Scopus subject areas
- Software