Object manipulation techniques in immersive virtual environments are either inaccurate or slow. We present a novel technique, PinNPivot, where pins are used to constrain 1DOF/2DOF/3DOF rotations. It also supports 6DOF manipulation and 3DOF translation. A comparison with three existing techniques shows that PinNPivot is significantly more accurate and faster.
|Number of pages||7|
|Journal||IEEE Transactions on Visualization and Computer Graphics|
|Publication status||Published - 2021 Apr 1|
Bibliographical notePublisher Copyright:
© 1995-2012 IEEE.
- and virtual realities
- human-computer interaction
- interaction styles
- user interfaces
ASJC Scopus subject areas
- Signal Processing
- Computer Vision and Pattern Recognition
- Computer Graphics and Computer-Aided Design