Abstract
Object manipulation techniques in immersive virtual environments are either inaccurate or slow. We present a novel technique, PinNPivot, where pins are used to constrain 1DOF/2DOF/3DOF rotations. It also supports 6DOF manipulation and 3DOF translation. A comparison with three existing techniques shows that PinNPivot is significantly more accurate and faster.
| Original language | English |
|---|---|
| Article number | 9068439 |
| Pages (from-to) | 2488-2494 |
| Number of pages | 7 |
| Journal | IEEE Transactions on Visualization and Computer Graphics |
| Volume | 27 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - 2021 Apr 1 |
Bibliographical note
Publisher Copyright:© 1995-2012 IEEE.
Keywords
- Artificial
- and virtual realities
- augmented
- human-computer interaction
- interaction styles
- user interfaces
ASJC Scopus subject areas
- Software
- Signal Processing
- Computer Vision and Pattern Recognition
- Computer Graphics and Computer-Aided Design
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