Abstract
We propose a fast and effective technique to improve sub-grid visual details of the grid based fluid simulation. Our method procedurally synthesizes the flow fields coming from the incompressible Navier-Stokes solver and the vorticity fields generated by vortex particle method for sub-grid turbulence. We are able to efficiently animate smoke which is highly turbulent and swirling with small scale details. Since this technique does not solve the linear system in high-resolution grids, it can perform fluid simulation more rapidly. We can easily estimate the influence of turbulent and swirling effect to the fluid flow.
Original language | English |
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Pages (from-to) | 1853-1859 |
Number of pages | 7 |
Journal | Computer Graphics Forum |
Volume | 28 |
Issue number | 7 |
DOIs | |
Publication status | Published - 2009 Oct |
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design