Abstract
We propose a progressive encoding algorithm for 3D voxel surfaces, based on the pattern code representation (PCR). In PCR, a voxel surface is represented by a series of pattern codes. It can achieve coding gain, since the pattern codes are highly correlated. In the multi-resolution framework, the coding gain can be further improved by the decimation constraint from the lower resolution surface. Furthermore, an alternative patternbook is adopted for voxels within smooth regions to reduce the number of possible pattern codes. Simulation results show that the proposed algorithm provides better performance than the conventional PCR algorithm.
Original language | English |
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Title of host publication | Proceedings - 2002 IEEE International Conference on Multimedia and Expo, ICME 2002 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 613-616 |
Number of pages | 4 |
Volume | 1 |
ISBN (Print) | 0780373049 |
DOIs | |
Publication status | Published - 2002 Jan 1 |
Externally published | Yes |
Event | 2002 IEEE International Conference on Multimedia and Expo, ICME 2002 - Lausanne, Switzerland Duration: 2002 Aug 26 → 2002 Aug 29 |
Other
Other | 2002 IEEE International Conference on Multimedia and Expo, ICME 2002 |
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Country/Territory | Switzerland |
City | Lausanne |
Period | 02/8/26 → 02/8/29 |
ASJC Scopus subject areas
- Archaeology
- Electrical and Electronic Engineering