Abstract
A unified approach to rate-distortion (R-D) optimized compression and view-dependent transmission of three-dimensional (3-D) normal meshes is investigated in this work. A normal mesh is partitioned into several segments, which are then encoded independently. The bitstream of each segment is truncated optimally using a geometry distortion model based on the subdivision hierarchy. It is shown that the proposed compression algorithm yields a higher coding gain than the conventional algorithm. Moreover, to facilitate interactive transmission of 3-D data according to a client's viewing position, the server can allocate an adaptive bitrate to each segment based on its visibility priority. Simulation results demonstrate that the view-dependent transmission technique can reduce the bandwidth requirement considerably, while maintaining a good visual quality.
Original language | English |
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Pages (from-to) | 854-868 |
Number of pages | 15 |
Journal | IEEE Transactions on Circuits and Systems for Video Technology |
Volume | 15 |
Issue number | 7 |
DOIs | |
Publication status | Published - 2005 Jul |
Externally published | Yes |
Keywords
- 3-D mesh compression
- Independent partitioning
- Normal meshes
- Rate-distortion optimization
- View-dependent transmission
ASJC Scopus subject areas
- Media Technology
- Electrical and Electronic Engineering