Simulation of thin liquid jets with threads

Seungho Baek, Jung Hyun Han

    Research output: Contribution to journalArticlepeer-review

    1 Citation (Scopus)

    Abstract

    In a thin liquid jet from faucet, shower, fountain, etc., the initially smooth jet surface is gradually perturbed with time to eventually produce droplets. This paper proposes to model such a liquid jet with a thread. It is defined as a series of nodes and an edge connecting a pair of nodes is filled with volume particles. The jet's large-scale behavior is simulated by moving a relatively small number of nodes whereas the small-scale detail is described using the volume particles. The proposed method is capable of handling a large number of jets and describing the special effects, such as liquid chain and fishbone, produced by impinging jets. Furthermore, the proposed method can be neatly integrated into existing fluid simulation systems at a small cost.

    Original languageEnglish
    Article numbere1768
    JournalComputer Animation and Virtual Worlds
    Volume28
    Issue number3-4
    DOIs
    Publication statusPublished - 2017 May 1

    Bibliographical note

    Funding Information:
    This work was supported by the National Research Foundation of Korea (NRF) grant funded by the Korean government (MSIP; NRF-2016R1A2B3014319).

    Publisher Copyright:
    Copyright © 2017 John Wiley & Sons, Ltd.

    Keywords

    • fluid simulation
    • liquid jets
    • thin features

    ASJC Scopus subject areas

    • Software
    • Computer Graphics and Computer-Aided Design

    Fingerprint

    Dive into the research topics of 'Simulation of thin liquid jets with threads'. Together they form a unique fingerprint.

    Cite this