Abstract
In a typical tele-presence system, the remote participant is 'trans-ported' into the local space to be shared. However, such a set-up limits the remote participant in terms of physical interaction and demonstration with the objects in the local space. One alternative is to merge the two spaces, such that the student in one space can closely watch and mimic the actions of the instructor in its space - as often occurs in science laboratories or cooking classes. As the local set-ups in the two spaces may not be exactly the same, the student has to 'adapt' to the situation and identify the right objects in mimicking the instructor. We propose to semi-automatically iden-tify such object mappings, and based on the mapping, recognize the instructor's action, and replicate it in the student's space. Our preliminary user testing showed the possibility of the framework in improving the communication and process of learning.
| Original language | English |
|---|---|
| Title of host publication | Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 402-406 |
| Number of pages | 5 |
| ISBN (Electronic) | 9798350348392 |
| DOIs | |
| Publication status | Published - 2023 |
| Event | 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 - Shanghai, China Duration: 2023 Mar 25 → 2023 Mar 29 |
Publication series
| Name | Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 |
|---|
Conference
| Conference | 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 |
|---|---|
| Country/Territory | China |
| City | Shanghai |
| Period | 23/3/25 → 23/3/29 |
Bibliographical note
Publisher Copyright:© 2023 IEEE.
Keywords
- Human-centered computing
- Human-centered computing
- Treemaps
- Visualization
- Visualization
- Visualization design and evaluation methods
- Visualization techniques
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
- Computer Science Applications
- Human-Computer Interaction
- Media Technology
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