Tele-experiments - experiments on spatial cognition using VRML-based multimedia

Galia Givaty, Hendrik A.H.C. van Veen, Chris Christou, Heinrich H. Buelthoff

Research output: Contribution to conferencePaperpeer-review

1 Citation (Scopus)

Abstract

This paper describes an application of VRML-based multimedia to the domain of spatial cognition experiments. Typically, such experiments involve human subjects that are presented with graphical stimuli in a laboratory setup. Larger numbers of subjects and stimuli give more weight to the outcomes of the experiment, but in practice the number of subjects is limited by practicalities like time constraints. This paper describes a way to overcome this limitation: use the interact to bring the experiment to the subject instead of the other way around. We are developing a web page with psychophysical experiments, using VRML as a means for presenting three-dimensional graphics to simulate the conditions of a laboratory experiment. While using the web for psychological experiments is not a novel idea, combining that with VRML is new and extends the possibilities for experiments. In this paper we outline the power of using the web and describe an experiment using VRML, highlighting technical aspects of the problems encountered and the solutions taken to overcome them.

Original languageEnglish
Pages101-105
Number of pages5
Publication statusPublished - 1998
EventProceedings of the 1998 3rd Symposium on the Virtual Reality Modeling Language, VRML'98 - Monterey, CA, USA
Duration: 1998 Feb 161998 Feb 19

Other

OtherProceedings of the 1998 3rd Symposium on the Virtual Reality Modeling Language, VRML'98
CityMonterey, CA, USA
Period98/2/1698/2/19

ASJC Scopus subject areas

  • Modelling and Simulation

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