@inproceedings{faac6223c09e4051949e255c6e805e26,
title = "Towards situation-aware cross-platform ubi-game development",
abstract = "This paper presents cross-platform 3D game engines, game server and situation-aware middleware, which are essential components of ubiquitous game environments. These components enable situation-aware cross-platform game development, where a seamless game service can be provided if any of the supported platforms is available.",
keywords = "3D game engine, Game server, Situation awareness, Situation-aware middleware, Ubiquitous game",
author = "Han, {Jung Hyun} and In, {Hoh Peter} and Woo, {Jong Sik}",
year = "2004",
doi = "10.1109/APSEC.2004.103",
language = "English",
isbn = "0769522459",
series = "Proceedings - Asia-Pacific Software Engineering Conference, APSEC",
pages = "734--735",
booktitle = "Proceedings - 11th Asia-Pacific Software Engineering Conference, APSEC 2004",
note = "Proceedings - 11th Asia-Pacific Software Engineering Conference, APSEC 2004 ; Conference date: 30-11-2004 Through 03-12-2004",
}