TY - GEN
T1 - Usability of one handed interaction methods for hand-held projection-based augmented reality
AU - Choi, Jinhyuk
AU - Kim, Youngsun
AU - Kim, Gerard J.
PY - 2011
Y1 - 2011
N2 - With the advent of portable projectors (also embedded in a smart phone), projection based augmented reality (AR) will be an attractive form of AR as the augmentation is made directly in real space (instead of on the video screen). Several interaction methods for "Procam" systems, also applicable to projection based AR, have been developed, but their comparative usability has not been studied in depth. In this paper, we compare the usability of four representative interaction methods, applied to the menu selection task, for the hand-held projection based AR. The four menu selection methods studied are formed by combinations of two types of cursor control (projector cursor vs. on-device touch screen), and two types of item selection (explicit click vs. crossing). Experimental results have shown that the menu selection task was most efficient, usable and preferred when the projector cursor with the crossing widget was used. Furthermore, the task performance was not statistically different between using the dominant, non-dominant hand and even both hands.
AB - With the advent of portable projectors (also embedded in a smart phone), projection based augmented reality (AR) will be an attractive form of AR as the augmentation is made directly in real space (instead of on the video screen). Several interaction methods for "Procam" systems, also applicable to projection based AR, have been developed, but their comparative usability has not been studied in depth. In this paper, we compare the usability of four representative interaction methods, applied to the menu selection task, for the hand-held projection based AR. The four menu selection methods studied are formed by combinations of two types of cursor control (projector cursor vs. on-device touch screen), and two types of item selection (explicit click vs. crossing). Experimental results have shown that the menu selection task was most efficient, usable and preferred when the projector cursor with the crossing widget was used. Furthermore, the task performance was not statistically different between using the dominant, non-dominant hand and even both hands.
KW - Augmented Reality
KW - Interaction
KW - Menu Selection
KW - Projection based
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U2 - 10.1109/ISMAR.2011.6092392
DO - 10.1109/ISMAR.2011.6092392
M3 - Conference contribution
AN - SCOPUS:84055192882
SN - 9781457721830
T3 - 2011 10th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2011
SP - 233
EP - 234
BT - 2011 10th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2011
T2 - 2011 10th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2011
Y2 - 26 October 2011 through 29 October 2011
ER -