Abstract
We present a technique for rendering animated 3D models in a Su-Muk painting style with user's guide. First, a user can sketch directly over 3D models by varying ink and water values. And we simulate the behavior of ink-water directly on 3D model for consistent shade information over 3D models. After simulation, ink and water are spread over a 3D surface appropriately. Second, to achieve a real hand-crafted look of Su-Muk painting, ink-water behavior is simulated again on a 2D screen by using overall ink-water shade information from previous output of 3D ink-water simulation. We demonstrate some images for Su-Muk painting with our user-guided drawing system.
Original language | English |
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Pages (from-to) | 1139-1147 |
Number of pages | 9 |
Journal | Lecture Notes in Computer Science |
Volume | 3482 |
Issue number | III |
DOIs | |
Publication status | Published - 2005 |
Event | International Conference on Computational Science and Its Applications - ICCSA 2005 - , Singapore Duration: 2005 May 9 → 2005 May 12 |
ASJC Scopus subject areas
- Theoretical Computer Science
- Computer Science(all)