Vector quantization of 3-D point clouds

  • Jae Young Sim*
  • , Chang-Su Kim
  • , Sang Uk Lee
  • *Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    A geometry compression algorithm for 3-D QSplat data using vector quantization (VQ) is proposed in this work. The positions of child spheres are transformed to the local coordinate system, which is determined by the parent-children relationship. The coordinate transform makes child positions more compactly distributed in 3-D space, facilitating effective quantization. Moreover, we develop a constrained encoding method for sphere radii, which guarantees hole-free surface rendering at the decoder side. Simulation results show that the proposed algorithm provides a faithful rendering quality even at low bitrates.

    Original languageEnglish
    Title of host publicationProceedings of SPIE - The International Society for Optical Engineering
    EditorsA. Vetro, C.W. Chen, C.-C.J. Kuo, T. Zhang, Q. Tian
    Volume6015
    DOIs
    Publication statusPublished - 2005
    EventMultimedia Systems and Applications VIII - Boston, MA, United States
    Duration: 2005 Oct 242005 Oct 26

    Other

    OtherMultimedia Systems and Applications VIII
    Country/TerritoryUnited States
    CityBoston, MA
    Period05/10/2405/10/26

    Keywords

    • 3-D compression
    • And vector quantization
    • Point-based rendering
    • QSplat

    ASJC Scopus subject areas

    • Electrical and Electronic Engineering
    • Condensed Matter Physics

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