Abstract
A new video inpainting algorithm is proposed for removing unwanted or erroneous objects from video data. The proposed algorithm fills a mask region with source blocks from unmasked areas, while keeping spatio-temporal consistency. First, a 3-dimensional graph is constructed over consecutive frames. It defines a structure of nodes over which the source blocks are pasted. Then, we form temporal block bundles using the motion information. The best block bundles, which minimize an objective function, are arranged in the 3-dimensional graph. Extensive simulation results demonstrate that the proposed algorithm can yield visually pleasing video inpainting results even for dynamic sequences.
Original language | English |
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Title of host publication | Proceedings of SPIE - The International Society for Optical Engineering |
Volume | 7246 |
DOIs | |
Publication status | Published - 2009 |
Event | Computational Imaging VII - San Jose, CA, United States Duration: 2009 Jan 19 → 2009 Jan 20 |
Other
Other | Computational Imaging VII |
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Country/Territory | United States |
City | San Jose, CA |
Period | 09/1/19 → 09/1/20 |
Keywords
- Inpainting
- Optimization
- Restoration
- Spatio-temporal inpainting
- Video editing
ASJC Scopus subject areas
- Applied Mathematics
- Computer Science Applications
- Electrical and Electronic Engineering
- Electronic, Optical and Magnetic Materials
- Condensed Matter Physics