Virtual Stimulus Cognitive Model for Autonomous Experience Learning

Gilsang Yoo, Sungdae Hong, Hyeoncheol Kim

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Recently, a study using virtual reality in order to provide an effective self-directed training experience has been actively pursued. Especially, in case of dangerous safety education, it is difficult to conduct practical training, so education using virtual reality technology is emerging as an alternative. This paper presents to virtual reality simulator model, and in particular, in reality, experience person to be able to experience the virtual reality through the visual and tactile experience customer electrical accidents variety might actually occur. It is what electrical safety accident prevention education that allows the immersive sense of reality and substantial, to enhance the teaching effectiveness while also ensuring the safety of, about the virtual reality simulator system.

Original languageEnglish
Title of host publication2017 International Conference on Platform Technology and Service, PlatCon 2017 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781509051403
DOIs
Publication statusPublished - 2017 Mar 20
Event4th International Conference on Platform Technology and Service, PlatCon 2017 - Busan, Korea, Republic of
Duration: 2017 Feb 132017 Feb 15

Publication series

Name2017 International Conference on Platform Technology and Service, PlatCon 2017 - Proceedings

Other

Other4th International Conference on Platform Technology and Service, PlatCon 2017
Country/TerritoryKorea, Republic of
CityBusan
Period17/2/1317/2/15

Bibliographical note

Funding Information:
This research was supported by Basic Science Research Program through the National Research Foundation of Korea(NRF) funded by the Ministry of Education(NRF- 2015R1D1A1A01057975).

Publisher Copyright:
© 2017 IEEE.

Keywords

  • Cognitive
  • Learning
  • Virtual

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Computer Science Applications
  • Hardware and Architecture
  • Education

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